
UAIR can hover slightly if attack is held during use. DSTRONG, if held, allows you to go farther! USTRONG grabs opponents with the spears placed, and if the pod is placed down, the spears will appear overtop of the pod! DAIR and USPECIAL can go through platformers during the start of their fall downwards if down is held. FAIR upon landing automatically transitions into 2B's jab combo. If you use FSPECIAL into your placed pod and hold special, you activate Rocket, which can be aimed in any direction and has a hitbox! FSPECIAL alone can be cancelled into numerous things. Pressing it again makes it crash down, and you can hold at any time not in hitstun or parrystun to return it straight to 2B! While attached, the pod allows 2B to glide by holding jump! If you hold jump during the peak of her USPECIAL, it cancels that into a glide (which, on hit, can be cancelled into an airdodge once per airtime!) Pressing NSPECIAL while the pod is attached activates Volt, though if the pod isn't attached, you can press NSPECIAL at any time to activate Blade, a fast move that sends opponents upwards! DAIR, on the way down, can cancel into a glide if jump is held and the pod is attached or overtop of 2B.

Her primary gimmick is her usage of her pod! By pressing DSPECIAL, she can place down the pod. This is 2B from Nier Automata, fit with use of her pod on her FSPECIAL, NSPECIAL, and DSPECIAL!ĢB's close range combo game is immense, however she has many skills that let her take control of the stage!

YoRHa No.2 Type B, 2B, slashes her way into the Rivals of Aether universe!
